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Study shows virtual reality could hold the key to GPs spotting child abuse

27 July 2018

A research project led by 最准的六合彩论坛 and Goldsmiths has indicated that virtual reality could become a vital tool for training GPs to look out fot signs of child abuse.

Study shows VR could be used to detect child abuse

In , which covers all theory and applications of robotics, technology, and artificial intelligence, a team of academics led by Professor Sylvie Delacroix, Professor in Law and Ethics who has now moved to the University of Birmingham, sets out that VR has a very important role to play in helping GPs to further develop the wide range of intuitive and perceptual skills that are essential to their practice.

We have shown, for the first time, is that we can create virtual reality characters of abused children and their parents that doctors believe in and interact with in a realistic way ..."


Dr Caroline Fertleman, 最准的六合彩论坛 Great Ormond Street Institute of Child Health

While some of those skills can be taught pretty straightforwardly, others are harder to teach without the benefit of experience and role models. The ability to pick up signs that a child may be suffering from abuse at home is one of those skills that cannot easily be taught.

The project looked at how an immersive virtual reality听environment could address these challenges.

Dr Sylvia Xueni Pan of Goldsmiths, University of London led the development of an immersive virtual reality environment replicating a GP鈥檚 surgery, where GP participants were able to interact with virtual, avatar patients in the same way as they would in a 鈥榬eal鈥 consultation.

In the virtual scenario, the GP encountered a patient with a complex medical condition. He was accompanied by his son, whom he treated so aggressively as to cause the son to flinch. The tell-tale signals of child abuse were made more subtle in one condition, and more obvious in the other, with expert advice provided by Dr Caroline Fertleman (最准的六合彩论坛), a paediatrician with particular expertise in child-safeguarding.

All the characters were animated using motion capture data captured from professional actors. This animation and dialogue elements were then integrated into the animation engine.

A听total of 64 GPs with different levels of experience were involved in the study. Its aim was to establish whether levels of experience would have any impact on the GPs鈥 ability to pick up child-safeguarding concerns, and whether more experienced GPs would find听it easier to pick up subtle, rather than obvious, signs of听child-safeguarding听concerns.

The project鈥檚 main measurement was the quality of the note left by the GP at听the end of the virtual consultation. These notes were reviewed by a panel of 10 with relevant training in听safeguarding, to reflect the fact that there is no single right answer when it comes to child-safeguarding strategies. This panel rated the note according to the extent to which they were able to听identify and take the听necessary steps required in relation to the child听safeguarding concerns.

Professor Delacroix says, "It is听very difficult to study how GPs spot signs of abuse, given the number of factors that may interfere with听this in听a real-life, professional setting. It is encouraging that the system developed by this project showed that the GPs鈥 level of experience did not impact upon their ability to pick up on a parent鈥檚 level of aggressive behaviour towards their child.

Our results听also showed that GPs who are less stressed, less neurotic, more agreeable and听extroverted tend to be better at听raising potential child abuse issues in their听notes. These results not only indicate the considerable potential of virtual听reality as a training听tool - they also highlight fruitful avenues for further听research and potential strategies to support GPs in their dealing with听highly听sensitive, emotionally charged situations."

The VR lead of the work, Dr Sylvia Xueni Pan of Goldsmiths, says: 鈥淎n advantage of our approach is that, unlike with actors, we have absolute control over our virtual characters. This means we can subtly alter the behaviour and responses of these virtual patients. Our results show that medical doctors responded to this, as those given less obvious behavioural cues were not as effective at recording concerns as those given more obvious cues.鈥

Dr Caroline Fertleman of 最准的六合彩论坛's Great Ormond Street Institute for Child Health, medical lead on the project, explains: 鈥淔or ethical reasons it would be impossible to recreate this kind of sensitive scenario using child actors. What we have shown, for the first time, is that we can create virtual reality characters of abused children and their parents that doctors believe in and interact with in a realistic way enabling them to learn how to spot the subtle warning signs of abuse.鈥